Games Development
 
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SHOWREEL

 

PROJECTS

My final year dissertation project. A VR Golf Driving Range game with unique VR Target Practice. Also have competitive mode with local multiplayer with an interactive viewing system on PC.

Skills: C#, Unity, 3DS Max, SteamVR

Dissertation Paper

 

In Development

A Magic Puzzle VR Game for HTC Vive. Cast spells to explore the world and solve puzzles.

 

This was a final year group project and I acted as Project Lead. This involved controlling the sprints in our agile methodology methods and doing all of the documentation.

 

Skills: C#, Unity, Agile Methodology, VRTK, Adobe Premiere Pro

Time: 150 Hours

GeraldTitle.png

3D Platformer with a unique web traversing mechanic. Explore worlds and collect all the bugs before time runs out!

This was a second year solo project that started off with a Kinder Egg toy as inspiration.

Skills: C#, Unity, 3DS Max, Physics, Animation

Time: 150 Hours

An iOS Weather App that users can submit their own opinion which creates a pin on a map.

 

This was a second year group project where I was the Design Lead which meant I create the user interface. I also implemented the Weather API.

Skills: Swift, Xcode, Design, APIs

 

Time: 150 Hours

No Link Yet

A 2D Side Scrolling Platformer developed for business client Helm Squared. The goal is to reach the end of the level and collect all of the tickets.

 

This was a second year group project where I acted Client Liaison. I also helped with Technical and Design attributes

Skills: C#, Unity, Photoshop, Communication

Time: 150 Hours

Top Down Zombie Shooter. Your goal is to escape the zombie apocalypse by reaching the helicopter in just 15 minutes!

This was a first year solo project and my first ever Unity project.

Skills: C#, Unity, Game Design

Time: 150 Hours

GAME JAMS

A rhythm endless runner game. Survive as long as you can by hitting the correct notes as the record gets faster.

 

This was a solo project made for the Extra Credits Game Jam #3

Time: 24 Hours

A VR Maze Runner Game. One user is in the VR world in an invisible maze, and the other is on the PC with an overview of the maze. Communication is key. 

 

This was a solo project made for the Brackeys Game Jam #2

Time: 24 Hours

 

ABOUT

This site is the home of games and projects created by George Plunkett-Smith.


I am a graduate of Computing & Games Development BSc degree at Plymouth University achieving a 2.1.


You can view projects I’ve built from the Projects section


You can follow or connect with me on the social media links below.
I’m really keen to know what you think of my work so far, please do get in touch on

George Plunkett-Smith CV

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