
Games Development
SHOWREEL
PROJECTS
My final year dissertation project. A VR Golf Driving Range game with unique VR Target Practice. Also have competitive mode with local multiplayer with an interactive viewing system on PC.
Skills: C#, Unity, 3DS Max, SteamVR
In Development
A Magic Puzzle VR Game for HTC Vive. Cast spells to explore the world and solve puzzles.
This was a final year group project and I acted as Project Lead. This involved controlling the sprints in our agile methodology methods and doing all of the documentation.
Skills: C#, Unity, Agile Methodology, VRTK, Adobe Premiere Pro
Time: 150 Hours

An iOS Weather App that users can submit their own opinion which creates a pin on a map.
This was a second year group project where I was the Design Lead which meant I create the user interface. I also implemented the Weather API.
Skills: Swift, Xcode, Design, APIs
Time: 150 Hours
No Link Yet



A 2D Side Scrolling Platformer developed for business client Helm Squared. The goal is to reach the end of the level and collect all of the tickets.
This was a second year group project where I acted Client Liaison. I also helped with Technical and Design attributes
Skills: C#, Unity, Photoshop, Communication
Time: 150 Hours
GAME JAMS

ABOUT
This site is the home of games and projects created by George Plunkett-Smith.
I am a graduate of Computing & Games Development BSc degree at Plymouth University achieving a 2.1.
You can view projects I’ve built from the Projects section
You can follow or connect with me on the social media links below.
I’m really keen to know what you think of my work so far, please do get in touch on